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On-Set Technical Artist - Level 2

Learn the fundamentals of using Unreal Engine for Virtual Production.  Come and join the Real-Time revolution! 

Available with our bespoke trainer or consultancy add-on.



What are the basics I need to learn for using Unreal Engine on-set?

This course builds on Level 1 to deliver the fundamentals required for anyone considering a career as a On-Set Technical Artist for Virtual Production.  It is a comprehensive introduction to Physically Based Rendering,  Asset Creation and Ingest, Lighting, Optimisation and Blueprints.

What you get:

Online training for the experts

Virtual Production magic

Access to the community

You'll receive exclusive access to the Final Pixel Academy training platform, where you can work your way through learning at your own pace.

Our courses are completely bespoke, unavailable anywhere else.

You will be invited to join the Final Pixel VP Insider Membership, as well as gain access to our dedicated private Final Pixel Academy Discord server where you can reach out to your instructor and fellow students..

Remote Workstation Access*

If you're not quite ready to invest in a workstation that can run a powerful games engine like Unreal, but still eager to learn, we have a cloud-based solution where you can access a remote workstation for a small fee, thus allowing you to learn Unreal Engine while using your current technology. Enquire within.

The course was ace - I feel supported and excited to keep pushing into Virtual Production - Thank you!

~ Final Pixel Academy student

Course Content

Module 1:


  • Pre-production Workflows for Virtual Production


Module 2:


  • Cameras in Unreal Engine


Module 3:


  • Image Effects and Colour Correction

  • On-Set Colour


Module 4:


  • Motion Capture and Tracking


Module 5:


  • Matching Virtual World to Real World

  • Worldbuilding for Virtual Production


Module 6:


  • Introduction to nDisplay

  • Configuring nDisplay

  • Camera Tracking

  • Switchboard


Module 7:


  • Post Processing and Camera Settings

  • Post Process in Editor

  • Colour Correct Regions in Editor

  • How to do Colour Correction in Material


Module 8:


  • Real-time using sequencer

  • Introduction to Sequencer

  • Triggering a Sequence

Download the course catalogue for full details

OSVP Digital Badge

Recommended Duration



Final Pixel Academy 

Masterclass Certificate

Start date

Computer requirements

Delivery & Support


2 Weeks

2 - 3 hours per week


On Set Technical Artist Level 1

Online classes with support

Able to run Unreal Engine 5.3

Rolling - at own leisure

Welcome to the future of filmmaking

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